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#gamejam

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Textualiza<p>Anunciamos el segundo diversificador (reto adicional y opcional) de la <a href="https://mastodon.social/tags/RayuelaJam2025" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>RayuelaJam2025</span></a> </p><p>APAGÓN: Incluye la oscuridad o la falta de visión y/o información como elemento importante dentro de la historia.</p><p>No olvides que puedes consultar toda la información sobre la <a href="https://mastodon.social/tags/gamejam" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamejam</span></a> en <a href="https://itch.io/jam/rayuela-de-arena-2025" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">itch.io/jam/rayuela-de-arena-2</span><span class="invisible">025</span></a></p>
Christina<p>Last year, I developed a short game for a <a href="https://mastodon.gamedev.place/tags/gamejam" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamejam</span></a> called Down The Mountain. I still love this project and think it came out super well - you can also play it over on <a href="https://mastodon.gamedev.place/tags/itchio" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>itchio</span></a>! The devlog goes over how I tackled level design and iterations, implementing systems and finding out what it was all about. <a href="https://youtu.be/ghyI1Ud9YBI" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="">youtu.be/ghyI1Ud9YBI</span><span class="invisible"></span></a></p>
Thought Punks<p>Running all year long! The *third* Forever Open Source game jam. Come contribute not just games (though we love games!) but SRDs, art, music, settings, anything that helps people create or play TTRPGs! Explore a world of open gaming:<br><a href="https://itch.io/jam/forever-open-source-2025" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">itch.io/jam/forever-open-sourc</span><span class="invisible">e-2025</span></a></p><p><a href="https://dice.camp/tags/TTRPG" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>TTRPG</span></a> <a href="https://dice.camp/tags/GameJam" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GameJam</span></a></p>
Christophe<p>Omygoshh my game won the game jam !!!</p><p><a href="https://qaqelol.itch.io/loud-heist-tiny-ghost" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">qaqelol.itch.io/loud-heist-tin</span><span class="invisible">y-ghost</span></a></p><p><a href="https://toots.niark.nexus/tags/godot" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>godot</span></a> <a href="https://toots.niark.nexus/tags/gameDev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gameDev</span></a> <a href="https://toots.niark.nexus/tags/gameJam" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gameJam</span></a></p>
ratrogue @ Rat King<p>While we (<span class="h-card" translate="no"><a href="https://metalhead.club/@Lara" class="u-url mention" rel="nofollow noopener noreferrer" target="_blank">@<span>Lara</span></a></span> and I) sorely lacked an artist for our game jam entry sustAIn, methinks there still is some uniqueness to this mash-up "programmer art" aesthetics using a lot of open source assets from the internet.</p><p><a href="https://larakaa.itch.io/sustain-a-solarpunk-adventure" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">larakaa.itch.io/sustain-a-sola</span><span class="invisible">rpunk-adventure</span></a></p><p><a href="https://mstdn.io/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://mstdn.io/tags/Godot" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Godot</span></a> <a href="https://mstdn.io/tags/gamejam" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamejam</span></a></p>
Atlas the Explorer 🦋<p>In March me and the MFG folks took part in the Godot Wild Jam, where we wanted to make a kaiju game c: I'l be sharing some of the work I've done for it in the coming days! In these early concepts I was looking to define the look of our kaiju and the army fighting them ~</p><p><a href="https://mastodon.art/tags/godot" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>godot</span></a> <a href="https://mastodon.art/tags/gamejam" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamejam</span></a> <a href="https://mastodon.art/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.art/tags/kaiju" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>kaiju</span></a> <a href="https://mastodon.art/tags/moth" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>moth</span></a> <a href="https://mastodon.art/tags/furryart" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>furryart</span></a> <a href="https://mastodon.art/tags/conceptart" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>conceptart</span></a> <a href="https://mastodon.art/tags/art" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>art</span></a> <a href="https://mastodon.art/tags/indiedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiedev</span></a> <a href="https://mastodon.art/tags/mastoart" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>mastoart</span></a></p>

Atari Jaguar news: This year, there is another JagJam and I'm hoping to see some great, creative new titles for the Jaguar again. The deadline for submissions is October, 31st, which gives devs half a year to make something. So if you are looking for a programming challenge or want to support the jam by spreading the word, please feel free to do so! Cheers!

HELLO ARE YOU IN THE BAY AREA? DO YOU WANT TO COME HANG OUT AND PLAY WITH ASSETS FROM discmaster.textfiles.com/ ?

I'm helping host an in-person coworking day for the DISCMASTER GAME JAM happening all week.

It's free and there will be pizza. PIZZA

We'll be at the MADE museum in Oakland from 1pm til whenever tomorrow, saturday, april 26th.

More information and RSVP: eventbrite.com/e/discmaster-ja

discmaster.textfiles.comDiscMaster