Did a big UI refactor for Teskooano today - now it's a lot more responsive, and big performance gains.
Did a big UI refactor for Teskooano today - now it's a lot more responsive, and big performance gains.
One day, one decomposition
A235034: Numbers whose prime divisors, when multiplied together without carry-bits (as encodings of GF(2)[X]-polynomials, with A048720), produce the original number; numbers for which A234741(n) = n
3D graph, threejs - webGL https://decompwlj.com/3Dgraph/A235034.html
2D graph, first 500 terms https://decompwlj.com/2Dgraph500terms/A235034.html
Teskoanno is now live! My #threejs powered 3D N-Body simulator is now up - it's a dev build, and not optimised but it works! I tested it on mobile - UI needs to work, but runs well on my Pixel 8 Pro.
Would love to get #feedback
https://tanepiper.github.io/teskooano/
#gamedev #astronomy #webDev #webComponents #vanillaJS #opensource
(Bonus debug tools screenshot)
Today we're putting amazing developer Andrea Biason in the spotlight
In this packed feature, Andrea shares his favorite projects, from immersive WebGL journeys to bold brand platforms, along with invaluable insights on creative dev, collaboration & experimentation.
Don't miss it: https://tympanus.net/codrops/2025/04/17/developer-spotlight-andrea-biason/
Heres the result of all that Asinc bs Ive been dealing with for awhile. Lovely to finally see this model animating. Its swaying booty is just a nice bonus. There are some bugs & lil hacks to get it working. I'll do a full refactor after I get boneSprings workin again
#threejs #maths #gamedev #webgl #javascript
One day, one decomposition
A233010: In balanced ternary notation, either a palindrome or becomes a palindrome if trailing 0's are omitted
3D graph, threejs - webGL https://decompwlj.com/3Dgraph/A233010.html
2D graph, first 500 terms https://decompwlj.com/2Dgraph500terms/A233010.html
Another video of #Teskooano - my 3D N-Body simulator made with #threeJS - another video of the new #dockview UI and multi-camera view of simulations. #gamedev #procgen #astronomy #physics
One day, one decomposition
A230853: Numbers n such that m + (sum of digits in base-3 representation of m) = n has exactly one solution
3D graph, threejs - webGL https://decompwlj.com/3Dgraph/A230853.html
2D graph, first 500 terms https://decompwlj.com/2Dgraph500terms/A230853.html
Another Teskooano video - now with multiple camera views - you can now view the N-Body interactions from multiple angles at the same time!
One day, one decomposition
A230634: Numbers n such that m + (sum of digits in base-4 representation of m) = n has exactly two solutions
3D graph, threejs - webGL https://decompwlj.com/3Dgraph/A230634.html
2D graph, first 500 terms https://decompwlj.com/2Dgraph500terms/A230634.html
The generation of prime numbers into weight × level + jump (animation - three.js)
Experimental for now (only natural and prime numbers) but soon this animation will be added to the 1000 sequences of my site.
https://decompwlj.com/exp-code/code-anim-prime.html
https://decompwlj.com/exp-code/code-anim-natural.html
One day, one decomposition
A230633: Numbers n such that m + (sum of digits in base-4 representation of m) = n has exactly one solution
3D graph, threejs - webGL https://decompwlj.com/3Dgraph/A230633.html
2D graph, first 500 terms https://decompwlj.com/2Dgraph500terms/A230633.html
DemoSrc: https://sketchpunklabs.github.io/threejs_proto/code/webgl/maths/asinc_arc.html
Finally getting arcAngle from arcLen & chordLen working using Inverse Sine Cardinal, took 6 yrs. Now I can improve one of my IK solvers & get a starwars AT-ST doing walk cycles from human animations :)
these are the main interfaces to the text object you can make with the #threejs font renderer / typesetting library I'm working on. the glyph geometry stuff is useful for individual glyph operations but I should probably make sure it's optional (like advanced text layout) for perf reasons. bundling it as a non-build-time module is proving to be pretty difficult, I'm not super well-versed in rollup
One day, one decomposition
A230577: Positive integers that have exactly 6 odd divisors
3D graph, threejs - webGL https://decompwlj.com/3Dgraph/A230577.html
2D graph, first 500 terms https://decompwlj.com/2Dgraph500terms/A230577.html
One day, one decomposition
A230092: Numbers of the form k + wt(k) for exactly three distinct k, where wt(k) = A000120(k) is the binary weight of k
3D graph, threejs - webGL https://decompwlj.com/3Dgraph/A230092.html
2D graph, first 500 terms https://decompwlj.com/2Dgraph500terms/A230092.html
Deploying from Github to Needle Cloud is now also easily possible using our #github action
Github Action:
https://github.com/marketplace/actions/deploy-to-needle-cloud
Our template projects for #vite #react #next #sveltekit and #vuejs use it now: https://github.com/needle-engine
One day, one decomposition
A230091: Numbers of the form k + wt(k) for exactly two distinct k, where wt(k) = A000120(k) is the binary weight of k
3D graph, threejs - webGL https://decompwlj.com/3Dgraph/A230091.html
2D graph, first 500 terms https://decompwlj.com/2Dgraph500terms/A230091.html